Archive for the ‘ Game Design ’ Category
Ever since I first saw that $25 tractor in Farmville, I have been extra careful to judge before hand just how expensive a browser games will be. Now, tractors are NOT a necessity in Farmville. You can continue to till the land by hand as we have been doing for thousands of years. However, in [ READ MORE ]
Looking back at the original Diablo, it is still a source of inspiration when it comes to character design. Mostly because of production constraints, Blizzard has opted for a very minimalist approach to character design. It boiled down to the three classic RPG archetypes: Warrior Role: melee, bruiser, tank (Riftforge equivalent: Guardians) Summary: Excellent defense, [ READ MORE ]
If you are a car aficionado (ok, you watch Top Gear occassionally), you’ve probably heard about VW new pickup truck: Amarok. The second I saw it, I knew something was very wrong. They stole the name for my Wolfblood tribe and put it on a truck! Who cares I took it from Inuit because it [ READ MORE ]
GameIndustry reports today that EA has stated the following about its upcoming MMO: Star Wars: The Old Republic (SWTOR). EA’s CEO John Riccitiello said: 500,000 subscribers will be substantially profitable, but it’s not the sort of thing we would write home about… Anything north of one million subscribers is a very profitable business. Essentially it [ READ MORE ]
I just read this enlightening post by ROB CONLEY, a D&D veteran. Being an online RPG, Riftforge also features organizations that could be described as warrior societies. In modern terms, Riftforge’s orders are more like a political/trade/religious organization with its own paramilitary wing. According to Wikipedia, military orders are formed by religious organizations and this [ READ MORE ]
I just stumbled across this post form Ghostcrawler, who’s got the unthankful job to explain to the WoW healers why Blizzard hates healers. Now, before you get into his 2-page post and the 600+ comments below it, let’s make one thing very clear: Everybody hates Healers! Even healer hate healers, judging by the comments. The [ READ MORE ]
It’s funny thing. I was watching History Channel – the show was about the Middle Ages. Or more precisely, Edwardian rule – circa 1363. At the same time, I was “playing” Habbo, or rather, visiting one of the more popular teen hangouts. Back to Edwardian times and the Sumptuary Laws of 1363. I won’t bore [ READ MORE ]
Character design has changed a lot in the last 15 years. However, this isn’t a “decade in review” post. It’s more of rant really and the thing that irked me is the double pistols crossbows of Diablo 3 Demon Hunter as presented at the Diablo 3 panel discussions. Some Eidos fans might have a problem [ READ MORE ]
That’s right: reality beats imagination. At least, that’s happened at the dentist last Friday, while I was browsing an old issue of National Geographic magazine. I have been struggling to come up with a very expensive trade good that could be found in marshes in the western part of Warzone Icecrest. I came up with [ READ MORE ]
I came across this video thanks to BrokenToys. It has close to four million views on Youtube already. It strongly resonates with my personal experience of World of Warcraft – there is simply WAY too much lore. I understand there are close to 80 quest writers in Blizzards who are producing an avalanche words on [ READ MORE ]
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